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The Elementals

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 Team Builder Section

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Rezon
Coontank!
pieman556
natopotato 22
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natopotato 22
Admin
natopotato 22


Posts : 78
Join date : 2009-05-21
Age : 28

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PostSubject: Team Builder Section   Team Builder Section Icon_minitimeFri May 22, 2009 8:04 pm

Here you also post your team and stuff
then people will help you with your moveset and items
and tell you what you should add and get rid of.
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https://elementals.forumotion.net
pieman556

pieman556


Posts : 22
Join date : 2009-05-23

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PostSubject: Re: Team Builder Section   Team Builder Section Icon_minitimeMon May 25, 2009 3:57 pm

Hey people I need a good rapid spinner and entry hazard pokemon on my team if anyone has suggestions then tell me!

Thanks,

Pieman556
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Coontank!

Coontank!


Posts : 27
Join date : 2009-06-13
Age : 33
Location : Connecticut

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PostSubject: Re: Team Builder Section   Team Builder Section Icon_minitimeSun Jun 14, 2009 4:18 pm

@Pieman
I've seen these work well
-Foretress
-Cloyster
-Tentacruel
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Rezon

Rezon


Posts : 52
Join date : 2009-05-25
Age : 28
Location : F.R.E.E That Spells FreeCredit.com Baby

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PostSubject: RMT   Team Builder Section Icon_minitimeMon Jun 15, 2009 2:00 pm

Ok here I go...

Infernape (Pyro) w/ Focus Sash
Ability: Blaze
Nature: Naive
Evs: 64 Atk/ 252 SpA/ 192 Spe
Moveset:
Stealth Rock - Staple on any lead
FLamethrower - STAB Hits Metagross and Ghost/Psychic leads
Close Combat - Primary STAB. Nails Heatran hard
Vacuum Wave - Finishes off Sashed Leads
Role: Lead


Gengar (joker) w/ Choice Scarf
Ability: Levitate
Nature: Modest
Evs: 252 SpA/ 252 Spe/ 6 HP
Moveset:
Shadow Ball - STAB
Thunderbolt - Hits Gyarados and the other waters
Focus Blast - Hits Tyranitar and other Rock, Steel, Dark and Normals types hard
Trick - Screws over incoming Blissey
Role: Revenge Killer


Scizor (Scar) w/ Choice Band
Ability: Technician
Nature: Adamant
Evs: 252 Atk/ 16 Spe/ 240 Spe
Moveset:
Bullet Punch - Amazing move for Scizor/STAB
U-Turn - Scouts out counters
Super Power/Brick Break - Super Power: Extra power against Steels and Rocks. Brick Break: Breaks Light Screen/Refelct for me
Pursuit - Put Psychics and Ghosts in Checkmate position by OHKOing them while they switch
Role: Powerful finisher

Milotic (Trident) w/ Leftovers
Ability: Marvel Scale
Nature: Bold
Evs: 252 Def/ 108 SpA/ 148 HP
Moveset:
Surf - STAB
Ice Beam/Dragon Pulse - Ice Beam: Hits Grass/Dragons Dragon Pulse: Gets near perfect coverage w/ Surf and hits Dragons
Recover - Heals
Toxic - Poisons Foes
Role: Bulky Water

Rhyperior (RockHead) w/ Life Orb
Ability: Solid Rock
Nature: Adamant
Evs: 252 Atk/ 252 Spe/ 6 HP
Moveset:
Rock Polish - Boosts Speed to aid sweep
Stone Edge - STAB
Earthquake - STAB
Mega Horn - Hits Psychic and Grass types like Celebi and Latias for OHKOs
Role: Physical Sweeper

Salamence (UbaDragon) w/ Yache Berry/Life Orb
Ability: Intimidate
Nature: Adamant
Evs: 252 Atk/ 252 Spe/ 6 Def
Moveset:
Dragon Dance - Aids Sweep
Outrage - STAB
Earthquake - Hits Grounded Steels
Stone Edge/Fire Fang - Stone EDge: Hits other Salamence/Flying types Fire Fang: Hits non grounded steels and Forretress
Role: Late Game sweeper


May Change:
Starmie over Milotic.
Starmie will act as my new revenge killer for Gyarados and Salamence. Will be given Modest nature with a Choice Scarf.
^^If change is made^^
Gengar to LO Timid nature and acts as special sweeper
Theres my team. Please help me out
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pieman556

pieman556


Posts : 22
Join date : 2009-05-23

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PostSubject: Re: Team Builder Section   Team Builder Section Icon_minitimeWed Jun 17, 2009 5:06 pm

Ok, I think that I'm going to try a Forretress on my team, so that I can rapid spin and lay spikes down. I need help on just about everything, so here it goes.

Forretress w/ Leftovers/Macho Brace/ Shed Shell
Ability: Sturdy
Nature: Relaxed
Ev's: 252 HP/112 Att./144 Def.
Moveset:
Spikes
Gyro Ball
Rapid Spin
Explosion/Reflect

Ok, so I chose Spikes over Toxic Spikes because, although you are getting a free toxic, this prevents me from Will-o-Wisp-ing physical attackers, also, I wouldn't really want to poison for say a machamp or a heracross because of abilities.

If I choose Gyro Ball, then I then all three items would suffice, because Macho Brace would give me some more damage on intimidators. Shed Shell would let me get away from Magnetzone, which I'm not all too worrid about. Though if I choose Earthquake over Gyro Ball, then I don't need Shed Shell.

Rapid Spin is a must.

Explosion for bailout, and reflect for help, nothing much to say there.

And that's about it, thanks!
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Rezon

Rezon


Posts : 52
Join date : 2009-05-25
Age : 28
Location : F.R.E.E That Spells FreeCredit.com Baby

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PostSubject: Re: Team Builder Section   Team Builder Section Icon_minitimeWed Jun 17, 2009 7:06 pm

pieman556 wrote:
Ok, I think that I'm going to try a Forretress on my team, so that I can rapid spin and lay spikes down. I need help on just about everything, so here it goes.

Forretress w/ Leftovers/Macho Brace/ Shed Shell
Ability: Sturdy
Nature: Relaxed
Ev's: 252 HP/112 Att./144 Def.
Moveset:
Spikes
Gyro Ball
Rapid Spin
Explosion/Reflect

Ok, so I chose Spikes over Toxic Spikes because, although you are getting a free toxic, this prevents me from Will-o-Wisp-ing physical attackers, also, I wouldn't really want to poison for say a machamp or a heracross because of abilities.

If I choose Gyro Ball, then I then all three items would suffice, because Macho Brace would give me some more damage on intimidators. Shed Shell would let me get away from Magnetzone, which I'm not all too worrid about. Though if I choose Earthquake over Gyro Ball, then I don't need Shed Shell.

Rapid Spin is a must.

Explosion for bailout, and reflect for help, nothing much to say there.

And that's about it, thanks!

Choose Shed Bell and Explosion. With Magnezone in play you will be shut down cmpletely considering ud be dead then you wouldnt be able to spin away anything. Explosion would just be for a hard hit at the end
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pieman556

pieman556


Posts : 22
Join date : 2009-05-23

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PostSubject: Re: Team Builder Section   Team Builder Section Icon_minitimeThu Jun 18, 2009 1:42 am

Ok so:

Forretress w/ Shed Shell
Moveset:

Spikes
Gyro Ball
Rapid Spin
Explosion

??? Question

Thanks for the help Rezon Very Happy
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Rezon

Rezon


Posts : 52
Join date : 2009-05-25
Age : 28
Location : F.R.E.E That Spells FreeCredit.com Baby

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PostSubject: Re: Team Builder Section   Team Builder Section Icon_minitimeThu Jun 18, 2009 10:45 am

That looks good. And no problem
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coolespeon

coolespeon


Posts : 10
Join date : 2009-06-17
Age : 30
Location : mexico city

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PostSubject: Re: Team Builder Section   Team Builder Section Icon_minitimeSun Jun 21, 2009 5:05 pm

I´m setting up a rain dance/swift swim team. At the moment the ones I have in mind are:
Jolteon/Raichu with thunder and rain dance.
Mantine with swift swim ability
DD kingdra probably with swift swim
your help will be cool.


Last edited by coolespeon on Mon Jun 22, 2009 7:51 pm; edited 1 time in total
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Darkrai00
Admin
Darkrai00


Posts : 126
Join date : 2009-05-21

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PostSubject: Re: Team Builder Section   Team Builder Section Icon_minitimeSun Jun 21, 2009 5:24 pm

i suggest a kingdra, DD one, is beastly in rain
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coolespeon

coolespeon


Posts : 10
Join date : 2009-06-17
Age : 30
Location : mexico city

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PostSubject: Re: Team Builder Section   Team Builder Section Icon_minitimeMon Jun 22, 2009 7:49 pm

Ok, that sounds great, editing first post.
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natopotato 22
Admin
natopotato 22


Posts : 78
Join date : 2009-05-21
Age : 28

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PostSubject: Re: Team Builder Section   Team Builder Section Icon_minitimeTue Jun 23, 2009 2:59 pm

Question Question Question
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paulegacy

paulegacy


Posts : 8
Join date : 2009-05-23

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PostSubject: Re: Team Builder Section   Team Builder Section Icon_minitimeTue Jun 23, 2009 5:57 pm

Forretress w/ Shed Shell
Moveset:

Spikes
Gyro Ball
Rapid Spin
Explosion

i say you should give the fortress toxic spikes because well i hat them
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paulegacy

paulegacy


Posts : 8
Join date : 2009-05-23

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PostSubject: Re: Team Builder Section   Team Builder Section Icon_minitimeTue Jun 23, 2009 5:59 pm

coolespeon remember to make your rain dance team very good with as few as possible electric weekneses because thunder bolt is popular altho the mantine could live maybe one round
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Antinoo

Antinoo


Posts : 13
Join date : 2009-06-12
Age : 32
Location : Mexico

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PostSubject: Re: Team Builder Section   Team Builder Section Icon_minitimeThu Jun 25, 2009 12:32 pm

To Coolespeon: I'm preparing a Rain DAnce Team too ^^ i'm using Gorebyss and Ludicolo Gorebyss is a great sweeper on rain dance and Ludicolo covers most weakness and you may want to try with Omastar or Kabutops, as Grass moves can be avoided by switching to Gyarados/Mantine/Ludicolo and they aren't that common, at least on my experience
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